Faresta, Rangga Alif, Mega Safana, and Rizal M. Suhardi. 2023. “The Effect of Virtual Lab (VL) Game-Based Guided Inquiry Learning on Students’ Science Literacy in Indonesia”. Jurnal Teknologi Pendidikan : Jurnal Penelitian Dan Pengembangan Pembelajaran 8 (4):822-33. https://doi.org/10.33394/jtp.v8i4.8926.