NURHAYATI, Erlis. Meningkatkan Keaktifan Siswa Dalam Pembelajaran Daring Melalui Media Game Edukasi Quiziz pada Masa Pencegahan Penyebaran Covid-19. Jurnal Paedagogy, [S. l.], v. 7, n. 3, p. 145–150, 2020. DOI: 10.33394/jp.v7i3.2645. Disponível em: https://e-journal3.undikma.ac.id/index.php/pedagogy/article/view/2645. Acesso em: 15 aug. 2025.